La Carte d'Etude “Basique” comprend 3 sorties (LED) et 3 entrées (microswitch). Les LED sont connectées aux PORTC[3..5] et les switches aux PORTC[0..2].
Cet exemple simple montre comment basculer sur les LED quand on appuie sur le switch approprié.
/* Labor 1 example Description: Example works with Studyboard Basic v3 Press S1 - LED1 goes ON; S2 - LED2 goes ON; S3 - LED3 goes ON LED = 0 (ON) LED = 1 (OFF) S= 0 (ON) S= 1 (OFF) PORT direction: 1-output 0-input Author: Raivo Sell 2008 */ #include <avr/io.h> //Definitions for easier bit manipulations #define SET(x) |= (1<<x) //bit high in port x #define CLR(x) &=~(1<<x) //bit low in port x int main(void) { //main program DDRC = 0x38; // DDRC 0bXX111000 PORTC = 0x3F; // PORTC 0bXX111111 //endless loop while(1) { // if button is pressed (pin is low) if (bit_is_clear(PINC, 0)) //Switch S1 PORTC CLR(3); //LED 1 ON else if (bit_is_clear(PINC, 1))//Switch S2 PORTC CLR(4); //LED 2 ON else if (bit_is_clear(PINC, 2))//Switch S3 PORTC CLR(5); //LED 3 ON else // If nothing is pressed PORTC=0xFF; //All LEDs OFF (LED=1) } }
/* Lab 1 example Author: Maido Hiiemaa Date: 2009 */ #include <avr/io.h> int main(void) { DDRC = 0x38; // (00111000) while(1) { PORTC &= ~((PINC << 3) | 0xC7 ); // zeros PORTC |= ((PINC << 3) & ~0xC7 ); // ones } }
Source : tutoriel de Micah Carrick
#include <avr/io.h> #include <util/delay.h> #define BUTTON_PORT PORTC /* PORTx - nupu register */ #define BUTTON_PIN PINC /* PINx - nupu sisendi register */ #define BUTTON_BIT PC0 /* nupu sisend/väljund bit */ int button_is_pressed() { /* button is on when BIT is low (0) */ if (bit_is_clear(BUTTON_PIN, BUTTON_BIT)) { _delay_ms(25); /* de-bouncing delay time */ if (bit_is_clear(BUTTON_PIN, BUTTON_BIT)) return 1; } return 0; } int main (void){ /* switch on internel pull-ups */ BUTTON_PORT |= _BV(BUTTON_BIT); if (button_is_pressed()){ // do somthing // wait if needed } }