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| en:multiasm:papc:chapter_6_8 [2025/11/24 12:07] – [Calling the system functions] ktokarz | en:multiasm:papc:chapter_6_8 [2025/11/25 12:46] (current) – [Calling the system functions] ktokarz | ||
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| ===== Calling the system functions ===== | ===== Calling the system functions ===== | ||
| - | The operating systems offer a set of functions which help write an application. These functions include reading characters and text from standard input, usually the keyboard, displaying characters or text on standard output, usually the monitor, handling files, data streams and many others. In previous generations of operating systems, the software interrupt mechanism was used. In Microsoft DOS, it was **int 21h** while in 32-bit versions of Linux it was **int 80h**. Calling the system function required preparing the arguments in scratch registers and signalling the software interrupt. | + | The operating systems offer a set of functions which help write an application. These functions include reading characters and text from standard input, usually the keyboard, displaying characters or text on standard output, usually the monitor, handling files, data streams and many others. In previous generations of operating systems, the software interrupt mechanism was used. In Microsoft DOS, it was **int 21h** while in 32-bit versions of Linux it was **int 80h** (or in the C-style hex notation int 0x80). Calling the system function required preparing the arguments in scratch registers and signalling the software interrupt. |
| < | < | ||
| You can still find many examples using the software interrupt system call on the Internet. In Linux, they should work properly, although they are slower than the new method. In 64-bit Windows, the **int 21** method is no longer supported. | You can still find many examples using the software interrupt system call on the Internet. In Linux, they should work properly, although they are slower than the new method. In 64-bit Windows, the **int 21** method is no longer supported. | ||
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| Modern 64-bit operating systems use alternative methods for calling system functions. They significantly differ between Linux and Windows, so we'll briefly summarise both. | Modern 64-bit operating systems use alternative methods for calling system functions. They significantly differ between Linux and Windows, so we'll briefly summarise both. | ||
| - | ===== Callig Windows system | + | ===== Callig Windows system |
| The Microsoft Windows operating system implements functions visible to programmers in the API (Application Programming Interface). Functions are identifiable by names, and they can be called as any other function in the program. Windows API functions for 32 and 64-bit Windows are documented on the Microsoft website ((https:// | The Microsoft Windows operating system implements functions visible to programmers in the API (Application Programming Interface). Functions are identifiable by names, and they can be called as any other function in the program. Windows API functions for 32 and 64-bit Windows are documented on the Microsoft website ((https:// | ||
| + | Let's see the Hello World example written in the Windows API. | ||
| + | <code asm> | ||
| + | ; include the library with system functions | ||
| + | includelib kernel32.lib | ||
| + | ; define function names as external symbols | ||
| + | EXTERN GetStdHandle: | ||
| + | EXTERN WriteConsoleA: | ||
| + | ; data section with constants and variables definitions | ||
| + | .DATA | ||
| + | |||
| + | STD_OUTPUT_HANDLE = -11 | ||
| + | stdout_handle | ||
| + | hello_msg | ||
| + | dummy dq 0 | ||
| + | |||
| + | ; code section | ||
| + | .CODE | ||
| + | MyAssemblerFunction PROC | ||
| + | |||
| + | ; the stack must be aligned to an address divisible by 16 - mod(16) | ||
| + | ; after the function call is aligned to mod(8) | ||
| + | ; the Windows requires the shadow space on the stack | ||
| + | push rbp ; push rpb to the stack | ||
| + | mov rbp, rsp ; store rsp to rbp | ||
| + | sub rsp, 48 ; shadow space (32 bytes) and stack alignment (additional 8 bytes) | ||
| + | |||
| + | ; we need the handle of the console window | ||
| + | mov rcx, STD_OUTPUT_HANDLE | ||
| + | call GetStdHandle | ||
| + | mov | ||
| + | |||
| + | ; display the text in the console window | ||
| + | mov rcx, stdout_handle | ||
| + | mov rdx, offset hello_msg | ||
| + | mov | ||
| + | mov | ||
| + | call WriteConsoleA | ||
| + | |||
| + | ; restore the stack pointer and rbp | ||
| + | mov rsp, rbp | ||
| + | pop rbp | ||
| + | |||
| + | ; return from the function | ||
| + | ret | ||
| + | MyAssemblerFunction ENDP | ||
| + | END | ||
| + | </ | ||
| + | |||
| + | ===== Callig Linux system functions ===== | ||
| + | The Linux operating system still supports the traditional calling of system functions using software interrupts. It is based on the **int 0x80** interrupt, which recognises the number of the function in the EAX register and up to six arguments in EBX, ECX, EDX, ESI, EDI, and EBP. | ||
| + | The example of the Hello World program in Linux interrupt-based system call is shown in the following code. | ||
| + | |||
| + | <code asm> | ||
| + | section | ||
| + | global | ||
| + | _start: | ||
| + | ; write function | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | |||
| + | ; exit from program | ||
| + | | ||
| + | | ||
| + | |||
| + | section | ||
| + | msg db "Hello World!", | ||
| + | len equ $ - msg | ||
| + | </ | ||
| + | |||
| + | Modern processors have new instructions especially designed for calling system functions. They are supported in the Linux operating system. The **syscall** instruction doesn' | ||
| + | |||
| + | <code asm> | ||
| + | global _start | ||
| + | section .text | ||
| + | |||
| + | _start: | ||
| + | |||
| + | ; write function | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | | ||
| + | |||
| + | ; exit from program | ||
| + | | ||
| + | | ||
| + | | ||
| + | |||
| + | msg: db "Hello World!", | ||
| + | len equ $ - msg | ||
| + | </ | ||