Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
en:programming [2012/06/18 11:47] raivo.sellen:programming [2020/07/20 09:00] (current) – external edit 127.0.0.1
Line 1: Line 1:
 ====== Software development ====== ====== Software development ======
-<note important>Translation & updating needed</note> 
 {{:images:book:c_code.png?500|}} {{:images:book:c_code.png?500|}}
  
-Kauaaegne populaarne PC arvutite programmeerimiskeel on laialt levinud ka mikrokontrollerite programmeerimisel. C on lakooniline riistvaralähedane keel, mis võimaldab kirjutada riistvara võimalusi efektiivselt kasutavat programmikoodi. C-keele süntaksis on võtmesõnu minimaalseltkuid sisaldab palju erineva tähendusega märke, mis teevad keele õppimise raskeksJärgnev peatükk sisaldab lühiülevaadet C-keele süntaksi osadest, mis on kasutusel ka praktiliste näidete juuresAlgajal on C-keele kohta soovitatav lugeda täiendavaid materjale.+The most popular PC programming language is widely used also in programming microcontrollers. C is relatively straightforward to provide language constructs that map efficiently to machine instructionsIn C-languagethere are minimal number of keywords but it includes many characters with different meanings that makes learning more difficultCorrect way to develop software is to model it first. For modelling purpose simple algorithms can be created. Easiest way to represent an algorithm is to use flowchart graphical representation. The next chapter gives a short overview of drawing flowcharts as a model of program and C-language syntax which is also used in practical examplesThe beginners are recommended to read additional guides
en/programming.1340020021.txt.gz · Last modified: 2020/07/20 09:00 (external edit)
CC Attribution-Share Alike 4.0 International
www.chimeric.de Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0